Basic Steps
The major activity of any game of Rummy is the arranging of cards into what are known as “runs” and “sets”
| A set is simply three or more cards of the same rank. |
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| A run is a sequence of three or more cards, but all in the same suit and in order. |
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| The four suits |
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| The cards and their values |
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2 points 3 points 4 points 5 points
6 points 7 points 8 points 9 points 10 points
10 points10 points10 points11 points15 points
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How to Play a Game of Rummy
A game begins when all players are given 10 cards each. After dealing out the appropriate number of cards, the dealer then places the remaining cards, face down, in the center of the table. They turn the top card over and lay this next to the deck facing upwards. The pile of cards facing downward is known as the “stock pile”, and the pile with the overturned card is the “discard pile”.
Each player will then take a turn, which requires that they first take a single card from one of the two piles, and add this to their hand. If the player is holding a valid set or run they can lay them on the table, facing upwards. It is not obligatory, however, to place existing melds on the table. Holding melds is often a strategy used by players to prevent others from reducing the cards in their own hands. This is because anyone can add one or more cards to a meld already on the table.
For example, let’s say you are holding a single card with the face value of four, and your neighbor has laid the meld of the other three suits in the four value; you can add your card to that pile.
If, at any time, the players work their way to the bottom of the stock pile, and have only two cards remaining in the deck, the dealer must shuffle the cards from the discard pile and lay them face down as the new stock pile. The final discarded card remains in place as the first in the new discard pile.
Games continue in this way until a single player brings the game to a close. This is done by: